


There's an ambitious lighting model with multiple dynamic lights, materials-based rendering, plus photographic-style effects such as depth of field. The Fox Engine saw a discreet debut last year on the Xbox 360 and PS3 versions of Pro Evolution 2014, but the technology's debut on the current-gen systems sees the series embrace similar key features to Ground Zeroes. This year's Metal Gear Solid 5: Ground Zeroes flagged resolution as a minus point for Xbox One, but here it exacerbates an issue unique to a sports title, and it's one that desperately needs addressing.Ī clear bullet-point is made of the Xbox One's resolution hit then, but what else is there to divide the two? To answer this, we've pieced together a comparison video, both sides running at 25 per cent speed to bring out the contrast as best as possible. Generally, the on-pitch action is spared of the artefact but the Be-a-Pro style 'player' perspective causes a distracting flicker to crowds across the podiums in view. Konami's post-processing AA does nothing to tackle this temporal aliasing effect, which even affects PS4 - where the issue is still apparent at 1080p, but far less pronounced. Even setting the game to its default 'wide' camera option, the field and players are noticeably softened, and worst of all, panning sweeps across stadia supports and crowds produce a much nastier pixel crawl effect on Microsoft's platform. From the patterning of grass shaders to the nylon weave across player boots, the impression is that Xbox One is working to a last-gen technical standard by rendering at 720p.

With Xbox One running at 44.4 per cent of the PS4's overall pixel output, the presentation of pitch details is hugely impacted. Kicking off with patch 1.01 installed on each, the initial reaction is perhaps the most obvious. But is this the extent of the differences for the series' current-gen debut - and how does the Sony platform's frame-rate hold up at this setting? Opting for the same Fox Engine set-up as Metal Gear Solid 5: Ground Zeroes, these resolutions amount to a mammoth difference in image quality for Pro Evolution Soccer 2015. With Konami's prized football sim openly declaredĪs a full HD presentation on PS4, it's the Xbox One's meagre 720p delivery that raises eyebrows.
